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Phyzix
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A struct to hold the result of a possible intersection between two boundaries. More...
#include <Boundary.h>
Public Attributes | |
| bool | intersected = false |
| Vector | normal {0, 0} |
| Boundary * | it |
| Boundary * | other |
A struct to hold the result of a possible intersection between two boundaries.
| bool BoundaryIntersectionResult::intersected = false |
a boolean to indicate if the boundaries intersected
| Boundary* BoundaryIntersectionResult::it |
the current boundary
| Vector BoundaryIntersectionResult::normal {0, 0} |
the normal vector of the intersection, pointing from the other boundary to the current boundary BoundaryIntersectionResult::it
| Boundary* BoundaryIntersectionResult::other |
the other boundary